![]() To accomplish this feat, not one line of code from the original games was used. Sane Trilogy, Vicarious was tasked with what may sound like a fool’s errand: preserve the nostalgia so fans would feel like they were revisiting their favorite games, but also make it look state-of-the-art so the next generation of gamers thought it was new and exciting. ![]() Last year we watched Activision subsidiary Vicarious Visions dig up Crash Bandicoot’s first adventures, which date back over 20 years to the original PlayStation. ![]() Part of Activision’s business mimics archaeology – digging through decades of gaming history left behind by other development studios with the hope of reshaping their work for a new generation to enjoy.
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